Revisiting the Return to CoH

Going Rogue's Maelstrom

In my last post I mentioned how I was trying out the new Demon Summoning Mastermind power set. It was double xp weekend, and I ran around with a buddy of mine (who also picked up Demon Summoning), getting ourselves close to level 20 before the weekend was up.

Unfortunately, Sunday night I was just sitting there in Praetoria and suddenly became aware of something: I hated my character. I liked the demons I was summoning, but I didn’t like the rest of that power set; I found the whip attacks to be slow, clumsy, boring, and lacking in variety. Here I was, nearly lvl 20, and in every fight I was relying on my veteran reward powers to get me through. Don’t get me wrong, the veteran reward powers are great, and I’ve never minded using them, but they’ve always been supplemental powers to me before. This was the first time that these powers had become my main attacking force, and the actual power set powers fell back into supporting roles. I didn’t like that feeling at all.

Sunday night, around 10PM, the last night of double xp weekend, I created a new character.

I decided to try out duel pistols. I haven’t had so much fun playing in a very long time 🙂 Granted, progression is much slower for me now (well.. progression is normal for me now, since we’re back to slandered xp gains), but the only veteran reward power I have on my hotbar is Sands of Mu.

I’m feeling much, much better about this character and his progression. I’m really looking forward to leveling this guy up 😀